FIRST FLOOR- Can only pick 1 path, W or E (for boss run)
- W PATH
- Enemy : 16xFomor
- drop all 20 type of cells
- AGRO to Sound, Low HP at 20', JA at 20'
- NOT LINK
- NM : 6xFomor NM : MNKx2 RNGx1 CORx1 RDMx2
- AUTO LINK
- drop : 3xcell each of Weapon, Mag, SJ, HP, Body, JA
- also drop : 1xcell each of Rng, Hand, MP, STR, VIT
- Pop 1xFomor MNK NM
- E path
- Enemy : 16xFomor
- drop all 20 type of cells
- AGRO to Sound, Low HP at 20', JA at 20'
- NOT LINK
- Enemy : 8xFomor NM : MNKx2 RNGx2 CORx2 RDMx2
- LINK by sound
- drop : 3xcells each of Weapon, Mag, SJ, HP, Body, JA, Rng, VIT
- also drop : 2xcells each of Feet, hand, head, waist, ring, MP, STR, MND
- C Area
- Enemy : 20xFomor
- AGRO like hpemde in Sea (will not attack as long as have sneak)
- drop rate is only 50%
- TP at H-7
SECOND FLOOR- Can choose 4 path , NE & SW path for boss run
- NW Path
- Access : 1xImp NM
- NM : 1xImp NM
- Pop after access NM is dead
- Socket NM : 1xImp NM
- Pop after access NM is dead
- TP at G-6
- SE Path
- Access : 4xImp
- NM : 16xFomor
- Fomor NOT LINK to Fomor , Imp NOT LINK to Imp
- Fomor LINK to imp by SOUND
- Imp LINK to Fomor by SIGHT
- After all 16 fomor dead, a Fomor RDM NM will pop
- TP at I-9
- NE & SW PATH
- Enemy : 16xFomor + 4xImp
- Fomor AGRO to SOUND
- Imp AGRO to TRUE SIGHT
- TP at I-6 (for NE), and at G-9 (for SW)
THIRD FLOOR- Choose 2 Path , to go E (boss run) or W
- N AREA
- Access : 1xImp NM
- Patrol area at extreme speed
- NOT AGRO & NOT LINK
- will back to patrol every 10-15% HP
- NM : 8xGear
- Gear is LINK to other gear by SOUND and SIGHT
- After all 8 Gear is dead a Gear NM will pop
- Card NM : 1xPorrogo NM
- S AREA
- Enemy : 2xGear, 2xGears, 4xRampart
- Gears AGRO to TRUE SIGHT + TRUE SOUND
- E AREA
- Access : 4xRampart
- NM : 4xGear + 4xGears
- Gear is LINK to other gear by SOUND and SIGHT
- After all 8 Gears is dead, a Gears NM will pop
- TP at J-7
- W AREA
- Enemy : 4xGear, 4xGears, 4xRampart
- Gears AGRO to TRUE SIGHT + TRUE SOUND
- TP at F-7
FOURTH FLOOR- 2 path, E and W (for boss run)
- E PATH
- Access : 1xChariot
- NM : 4xRampart
- After all 4 rampart is dead, a Rampart NM will pop
- leave Rampart un-agroed , it will pop an Adamantoise NM
- Enemy : 10xGears
- Gears AGRO to TRUE SOUND and TRUE SIGHT
- Gears LINK to SOUND and SIGHT
- Patrol : 6xGear
- patrol the whole E path in a pack
- W PATH
- Enemy : 8xGear, 8xGears, 4xRampart, 1xChariot
- Gears AGRO to TRUE SOUND and TRUE SIGHT
- TP at H-8
FIFTH FLOORLONG ARMED CHARIOT
- 50,000 HP
- Weakness : Ice, Earth
- Resistance : Thunder, Light
- Normal Skill
- Diffusion Ray : Cone Attack damage + dispel (only if directly in front)
- Inertia Stream : 10' AoE damage + Bind
- Discharge : 10' AoE damage + Paralyze
- Special Skill : Brainjack
- Single target Charm + 25 hp/tic poison for 90 seconds
- Instant use JA, but before use will turn to face target (aproximately 2 sec delay)
- Have a macro equip for useless weapon
- Regen III + Regen Drinks
- Bind + Gravity Charmed players
- below 25% will use more often
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