Monday, November 12, 2007

Arrapago Boss Run

Please Refer to "Arrapogo Remnants Info"

After our last run on this area, i realize we need better distribution on jobs, cos i think last time we have a hard time getting those magic cells because we have too many that need it.
so assuming that all come i will try assign more proportional Job distribution.
these new line up hopefully will decrease SJ and Magic cell necessity.

PARTY & JOB
Enigmaa ........- MNK/NIN
Dinoo ............- MNK/NIN
Avant ............- NIN/WAR
Brithin ...........- NIN/WAR
Gustavi ..........- BRD/NIN
Lun ...............- WHM

Hijikata ......- THF
Yoshime ......- BLM
Mountaindew - BLM
Quarax .......- RDM/WHM
Syme ..........- BST
Simoncy ......- BST

Note :
  1. the one without Sub-job is because they in lower priority on SJ cells as here that cell is extremely rare.
  2. @ start please switch Quarax with Gustavi, switch after get magic cell

Cells Allocation :
  • Ability ...: BST1 BST2 MNK1 MNK2 THF RDM1 RDM2
  • SJ ........: MNK1 MNK2 BRD NIN1 RDM NIN2
  • Magic ....: RDM MNK1 WHM BRD BLM1 BLM2 MNK2 NIN1 NIN2
  • Weapon ......: NIN1 NIN2 MNK1 MNK2 BST1 BST2 THF
  • Range ........: THF BRD
  • Head & Neck : MNK1 MNK2 NIN1 NIN2
  • Body ..........: MNK1 MNK2 NIN1 NIN2
  • Hand ..........: THF MNK1 MNK2 NIN1 NIN2
  • Leg & Feet ...: THF MNK1 MNK2 NIN1 NIN2
  • Waist & Back : MNK1 MNK2 NIN1 NIN2
  • Ear & Ring ... : MNK1 MNK2 NIN1 NIN2
  • HP .......: MNK1 MNK2 NIN1 NIN2
  • MP .......: RDM WHM BLM1 BLM2
  • STR DEX : MNK1 MNK2 NIN1 NIN2
  • VIT AGI .: MNK1 MNK2 NIN1 NIN2
  • INT .....: BLM1 BLM2 RDM
  • MND ....: WHM RDM
  • CHR .....: BRD
FIRST FLOOR (35 minutes)
  • Start at N (G-6)
  • Use reraise !!!
  • Target Mobs :
    • 9x Lamia BLM SMN RDM BRD : 9 Magic / 7 MP cells possible (Kill all if possible)
    • 8x Lamia RNG COR SAM : 6 JA / 8 Range cells possible (kill all if possible)
    • 26x Qutrub : Weapon, Head & neck cells (target 5 weapon)
    • 24x Skeleton : HP, Waist & back, STR AGI VIT cells (target 8 HP)
  • Teleporter : SE (H-10) (HP MP recover)
SECOND FLOOR (5 minutes - total 40)
  • Start at SE (I-9)
  • Target Mobs :
    • 1x Lamia RDM : 1 Magic / 1 MP cell possible (Kill all)
    • 1x Lamia SAM : 1 JA / 1 MP cell possible (kill all)
    • 6x Skeleton : HP, Waist & back, STR AGI VIT cells (kill all)
  • Qirin BLM NM: BLM+RDM Magic at start, THF steal, Melee WS
  • Teleporter : C (H-8) (HP MP recover)
THIRD FLOOR (5 minutes - total 45)
  • Start at C (G-9)
  • THF sneak invis to Teleporter : N (G-8) (HP MP recover)
  • Other go try kill Lamia Target Cells (sneak invis to safe corridor to pull lamia):
    • 1x Lamia RDM : 1 Magic / 1 MP cell possible (if can pull)
    • 1x Lamia SAM : 1 JA / 1 MP cell possible (if can pull)
    • 6x Skeleton : HP, Waist & back, STR AGI VIT cells (skip all)
    • 1x Lamia BRD : 1 Magic / 1 Range cell (if can pull)
FOURTH FLOOR (10 minutes - total 55)
  • Start at C (H-7)
  • Target Mobs :
    • 3x Archaic Gear : 3 SJ / Leg & feet cells possible (kill all) link and agro!!
    • 2x Archaic Gear : 3 SJ / Leg & feet cells possible (i think impossible to pull)
    • Ghost NM + Ghost (if somehow still need magic, otherwise pass)
  • Qirin THF NM, BLM+RDM Magic at start, THF steal, MeleeWS
  • Teleporter : NE (I-7) (HP MP recover)
FIFTH FLOOR (10 minutes - total 65)
  • Start at NE (I-7)
  • THF SP Flee agro clear mob to Teleporter : C (H-8) (recover) , 1-2 follow to teleporter.
  • Target Cells :
    • 4x Archaic Gear : 6 SJ / Leg & feet cells possible (kill all) link and agro !!
    • 2x Archaic Gear : 3 SJ / Leg & feet cells possible (kill all, do not link rampart)
SIXTH FLOOR (15 minutes - total 80)
  • Start at C (I-7)
  • Go to camp to W (do not link more than 1 pls)
  • Target Mobs (CLEAR ALL CENTER AREA MOB TO OPEN TELEPORTER) :
    • 4x Archaic Gear : 6 SJ / Leg & feet cells possible (link)
    • 4x Archaic Gears : 3 SJ / Leg & feet cells possible (link)
    • 2x Archaic Rampart + Treant : 2 Body / Range cells possible(link)
  • Teleporter : N (H-6) (HP MP recover)
SEVENTH FLOOR (20 minutes - total 100)
  • Start at N (H-7)
  • Reform party
  • ARMORED CHARIOT
    • Tanks : straight tank, never stay in front of NM !
    • NIN : Blind Slow ninjutsu
    • Healer : fast erase bind and paralyna
    • Melee : keep utsusemi up, if no shadow move away from AoE
    • BRD : March song to melee, Ballad to healers
    • RDM : Debuff(paralyze, other if NIN resisted) + DOT (bio 3)
    • BLM : DOT (poison 2, Frost Rasp Drown), Nuke (mostly Ice and earth), Stun MR
    • BST : Use Pet attack, i assume no SJ so cannot attack directly
  • Teleporter : NW (G-7) or NE (I-7) (exit)

No comments: